WHISPERS OF THE OLDE WORLD
A Play in One-Act by John Hardy
WHISPERS OF THE OLDE WORLD is a magical tour of the islands
of Britain with music, legend and history combined into three short playlets.
Production Details
Aproximately forty five minutes, the play can be adapted to
fit into the high school drama competion time of thirty -
thirty five minutes. The play can be performed with as few
as five actors or as many as fifteen. Minimal scenery and
props are required and only a basic costume for each actor.
It has been produced by professional companies, high school
drama clubs and even younger. Due to its sophisticated
theatricality, the play is enjoyed by both children and
adults.
About the Play
A strolling troupe of Renaissance players discovers an
audience ready and willing to see a play. The performance
they give features a short play from each of Ireland,
England and Scotland strung together with interludes
featuring music and dance of those countries. The three
short playlets include:
-
THE TRIALS OF PADDY SHEA: In the magical town of Schull,
on the southern coast of Ireland, lives a down and out
ruffian named Paddy Shea. Paddy believes his fortunes have
changed when he captures a rollicking leprechaun whom Paddy
holds hostage until the leprechaun promises to disclose
the location of his pot o' gold. The leprechaun patiently
plays havoc with Paddy's life until the greedy Paddy meets
a fateful end. Music and magic of the Emerald Isle.
-
WILLIAM SHAKESPEARE, POET OF THE ELIZABETHANS: We follow a
fictionalized account of young William from his beginnings
in Stratford, England to the building of The Globe Theatre
in London. William and his band of players aid the good
Queen Elizabeth in saving their beloved England from the
treachery of the evil Master of Revels. A bit of history
flavored with the adventure of imagination bring William
Shakespeare to life.
-
THE LEGEND OF THE LOCH NESS MONSTER: The people of
Kinbrace, Scotland, on the northern edge of the dark waters
of the Loch Ness, believe the only way they can survive
the cold winter is to destroy the Loch Ness Monster. They
falsely believe the Monster is responsible for the trouble
they have crossing the dangerous waters in their attempt to
bring food, supplies and medicine from the far shore. Only
young Ian understands that the storms on the Loch Ness,
and not the monster, are the cause of their troubles. Ian
befriends the beast and enlists the Monster to guide their
boats from shore to shore. The supposed cause of suffering
turns out to be the salvation of the village.
Royalty Fees
- First two performances: $50 each
- Subsequent performances: $30 each